Tuesday, May 28, 2013

SAISHIN BE TROLLIN


-------
Player A: Stand up, Vanguard. Linchu!
Player B: Stand up, Vanguard. Saishin!
Player A: LOL dude, why are you running that piece of shit?!
Player B:  ( ͡° ͜ʖ ͡°)

Scenario A:
Player A: Spark Rain Dragon, boosted by Saishin, attacks the vanguard
Player B: No guard!
Player A: Drive Check!
Player B: Damage Check! Activating Linchu's skill?
Player A: (only target is piece-of-shit Saishin) no, it's okay.
...
Player B: Thunder Storm Dragoon, boosted by Saishin, attacks the Vanguard
Player A: No gua ... shit
Player B: ( ͡° ͜ʖ ͡°)

Scenario B:
Player A: Spark Rain Dragon, boosted by Saishin, attacks the vanguard
Player B: No guard!
Player A: Drive Check!
Player B: Damage Check! Activating Linchu's skill?
Player A: (If i don't burn him, he'll burn my Linchu) Yes, I'll activating Linchu's skill
Player A:  ( ͡° ͜ʖ ͡°)

Credits to my friend Eugine for thinking of this. Of course, this post is by no means degrading any Narukami players in general and is just made for humor purposes :)

Monday, May 27, 2013

Tourney report: SG cardmart - Team Tournament

Date: 25 May 2013
Venue: SG Cardmart
Entry fee: $18 per team[$6 per person]
Participants: 15+ teams
Doorgifts: none :(

It was the first time that I went to SG Cardmart, and the place was kinda cool. It has a wide playing space and the top prize was 3 boxes of BT11.

Decks used:
Andrew: Oracle Think Tank [Koko/CEO/MeteorBreak]
Clarence: Kagero [Blockade/Dauntless/Inferno]
Anwa: Narukami [Buster/Spark Horn/Descendent]

Tourney details under the cut

Monday, May 20, 2013

Tourney Report: Rowell Home Entertainment - Team Tournament

I wanted to post this on the night after the tournament but I ran into some "technical" difficulties. Anyway, here's the report

Date: 18 May 2013
Venue: Rowell Home Entertainment
Entry fee: $30 per team[$10 per person]
Doorgifts: 1 PR09 pack + 1 playmat

The door gifts are very attractive so we decided to participate. And top 3 gets 3 boxes of BT12 per team. There were a total of about 50+ teams who participated in the tourney. Each player in the team gets to pick a mat from a pile of random mats. There were several designs, ranging from Naruto to K-ON designs. I picked the mat shown below:



AHRI PLAYMAT  ^__^V

Anyway, these are the decks we used:
Tristan: Narukami [Gauntlet/Vowing/Descendent]
Anwa: Narukami [Gauntlet/Spark Horn/Descendent]
Clarence: Kagero [Blockade/Dauntless/Inferno]

1st round:
Tristan vs Gold Paladin [Liberator] - O
Anwa vs Megacolony [Giraffa/Master Beetle] - O
Clarence vs Gold Paladin [Liberator] - O

2nd round:
Tristan vs Nova Grappler [Beast Deity] - O
Anwa vs Angel Feather [Shamshiel/Ramiel] - O
Clarence vs Kagero [DOTE] - O

3rd round:
Tristan vs Kagero [DOTE] - O
Anwa vs Kagero [DOTE] - O (This match was sacky as hell)
Clarence vs Narukami [Eradicator] - O

4th round:
Tristan vs Gold Paladin [Liberator] - OXX
Anwa vs Gold Paladin [PlatEzel] - OO-
Clarence vs Narukami [Eradicator] -XOX

Win-Loss record:
14W3L
Tristan:OOOOXX
Anwa:OOOOOO-
Clarence:OOOXOX

Even though the weather was hot, it wasn't that bad of a day since our team was a step closer to getting the prizes. The event was a great one, having been able to meet some cardfighters from other areas such as Ahsoo and Jurong. I even managed to snag a few good deals as well.

Meta Check:
Tons of Eradicators. The Sweep Command builds are popping out everywhere as well. Dragonic overlord - the END builds are popping out everywhere as well, especially from veteran players. Other than that, several players are using Liberators and Celestials. I did not managed to get usage statistics of what clan the players used.

Thursday, May 2, 2013

Response to the May 11 banlist





I was gonna make an Aqua Force post, but I think there are other things that ore of greater importance here. May 11 banlist.

It's kind of a  surprise that they would release a new banlist so early. Still, the previous 2 banlists were in September 2012 and January 2013,respectively. With a span of 4 months in between the banlists, I wouldn't be surprised if there'll be a new one in September 2013.


Basically, now the only cards restricted in the game are the following cards: Eradicator, Dragonic Descendent/Majesty Lord Blaster and Goddess of the Full Moon Tsukuyomi.

Dragonic Descendent hitting the list was not much of a surprise to me since the metagame was heavily centralised on that card alone. Hitting it to 2 will not completely cripple it but rather, reduces the consistency of the deck as a whole. The Eradicator legion is still strong overall with their high amount of attackers and retire abilities. This forces players to play more of the newer cards like Spark Horn Dragon and Sweep Command Dragon to replace the previous 2 copies of Dragonic Descendent.

Majesty Lord Blaster got a better treatment this time round, as compared to the previous (and very harsh imo) restrictions. However, I feel that the change would not affect how current MLB players run their decks at the moment, even though an extra Majesty Lord Blaster would add a bit of consistency to the deck.

Tsukuyomi at 2 is BSR's way of telling "You can try the deck" but still not allows players to run the infamous 4G3-Tsuku deck.

And here are the cards that are free from the restriction:
King of Knights ,Alfred
Wingal Brave
Godhawk, Ichibiyoshi
Silent Tom
Lizard Soldier ,Conroe
Dragonic Overlord - the END

Alfred is back, and is much more consistent with the addition of Sanctuary Guard Dragon and Constance from the new DAIGO set. Koko players can now run 4 Silent Toms, one of the best pressure cards in the game.

However, the only change that baffles me is Dragonic Overlord - the END being unrestricted . It's safe to say that one of the most consistent decks in the game is back, infamous for it's persona blast and the high consistency the Grade 1 lineup can offer for the deck. However, I don't think it'll fair as good as it was back before the Break Ride era .

Players are now inclined to run Dauntless Drive Dragon alongside the End instead of Dragonic Overlord. As of now, it's a nice backup plan if you do not ride DOTE but I'd stick to the old DOTE build because I'm just too lazy to find DDD.

Personal opinion:
It doesn't affect me that much anyway. Dauntless-DOTE isn't as strong as it's hyped to be. I'm sure Bushiroad made these decisions for the preparation of the new clan, Link Joker.