Monday, September 16, 2013

Phoenix Concept!


As the name suggests, today I will be doing a deck analysis of a different way of playing Angel Feathers: Reverse Aura Phoenix.

OK... I know I am 2 sets late about this deck, but hey, I'm a selfish fucker who does not like sharing ideas. Even if I did share it 2 sets ago, this deck would be steamrolled by the Dragon Empire decks during that time...so I don't totally find it my fault for not sharing a deck that might not work during that time either. Not like it matters...this deck would also be steamrolled by any meta deck anyway :/

However, This. Card. Is. WHOA.
 
 As usual, I'm too lazy to provide the stats of this card. So just click on the link to view its stats. Makes life easier for everyone of us. And by everyone I mean ME.





















3 Reverse Aura Phoenix
4 Chief Nurse, Shamsiel

4 Million Ray Pegasus
4 Emergency Celestial, Danielle
4 Doctoroid Argus

4 Lancet Shooter
4 Thousand Ray Pegasus
2 Nursing Celestial, Narelle
4 Adamantine Celestial, Aniel

4 Punishment Celestial, Shamihaza (Critical)
4 Celestial, Landing Pegasus (Draw)
4 Critical Hit Angel (Critical)
4 Sunny Smile Angel (Heal)
1 Thermometer Angel (SV)

The main combo of the deck is to use phoenix's effect every single turn, preferably to return a trigger to your deck, and at the same time, unflip 1 damage, and allow your whole field to gain power, ALL AT THE SAME TIME.
Do da maff:














(Argus+ Thousand Ray Pegasus)
8000+4000+7000(+2000)=21000

(Shamshiel + Thousand Ray Pegasus)
10000(+2000)+7000(+2000)=21000

(Phoenix+ Thousand Ray Pegasus)
10000(+3000)+9000(+2000)=22000

 These would be your columns when you would have finished setting up your field. For every turn, you would unflip 1 damage at the start of your turn, then:

1. Phoenix would gain +3000 power. Then at the same time, when you 'unflip' your damage,
2. Pegasus would gain +2000 power. Then during your attack step of Argus,
3. Counterblast 1 for Argus to gain +4000 power.

Or

1. Shamsiel LBs to 'unflip' 1 damage. At the same time,
2. Shamsiel and Pegasus would gain +2000 power at the same time. Then during your attack step of Argus,
3. Counterblast 1 for Argus to gain +4000 power.

Hitting 21000 would be so easy with this deck. However, I have NEVER EVER played this deck in real life before, so I have no idea whether it would actually work. I got this idea from the Japanese, so I think this idea is pretty solid.

The Celestial G2 RR is selected here because I can't think of any other option to put in the deck. Also, that card helps with the Pegasus' effects together with Shamsiel's so most likely I think it's a pretty solid choice.

The Celestial G1 is there to help to prevent gradelocks. With 7 G3 and the G3-searcher Pioneer, and this card, you would be able to swap get your G3 from the top 7-9 cards of your deck (I'm too lazy to state out the probabilities of that, so suck it up and find it yourselves).

You would be able to use Lancet Shooter's effect if you do not have Pegasus in your early setups. You do get to unflip damage every turn so stop complaining about the Counterblast-2-Cost.

Your triggers are mostly 8 Celestial to maximise the effects of your cards (cost/effect). The other 8 is because of their effects. Soul-in-3000, and the heal trigger allows for you to shuffle your deck, allowing for more versatility. For more deck shuffling, you could always come here to find your other options. You could add the Candle Celestial, Doctoroid Megaros, etc. Then your build would most probably be edited: 


-4 Emergency Celestial, Danielle
-2 Nursing Celestial, Narelle
-4 Celestial, Landing Pegasus
+4-x Doctoriod Megaros
+x Candle Celestial, Sariel
+2 Burst Shot, Bethnael
+4 Fever Therapy Nurse
 





Or Alernatively

-4 Emergency Celestial, Danielle
-2 Nursing Celestial, Narelle
-4 Celestial, Landing Pegasus
+4 Core Memory, Armaros
+2 Crimson Mind, Baruch
+4 Fever Therapy Nurse







The previous 2 options would allow for more counterblast usage. This would also mean you have to think more wisely for your decisions.

Oh yea by the way, I deliberately chose to have 4 Shamsiel instead of 4 Phoenix is due to the fact that I do not totally trust this unit. I mean, I can't totally trust a deck that totally works based on theory. Shamsiel is a unit that I have higher trust in anyway.

K, so this concludes this post so far about the Reverse Aura Phoenix. If you find any flaws about this concept please feel free to discuss about it :P

Signing off,

Jack of No Trade ¯\_(ツ)_/¯

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